S&S Salvage

The way things were (4)


001-002 Go to TAS party on Glisten and bump into Stegal there. He introduces the group to Lady Loren Wiseman, Imperial Elite Intelligence rep in the Spinward Marches. She is interested in S&S Salvage and has heard about them and asks if they will do a job for her. Lady Wiseman visits Slaughter and fucks him for information. Slaughter doesn’t want to help, and Lady Wiseman gets riled. She goes to see Studd and is followed by an Assassin. There is a fight and Studd deals death out, then he discovers he is ½ Zohdani. S&S Salvage checks out their rooms and enjoy the party, then they go back to their base where they recover and dick around.
002-005 Boomer talks to the girls and they have a low-key meeting/party. They drink and Keiko gets tipsy so Booomer spends time talking to her about Yuri and such until Haruhi breaks them up before retreating inside. Next day, Boomer takes the girls on a tour of planet Wolverine. They stop by the Compound and then they go in an Air-Raft. He teaches the girls how to drive and move out into the “countryside”. Dee joins them and rides along.
005-010 They do fairly well until they find a set of doors in a hillside. Boomer “opens” them with some explosives then they all go back to Boomers to change clothes. They discover “crystals” in the elevator when they return. Dee, Dara, Haruhi and Yuri can operate them; Keiko and Boomer can’t. They explore and find a “Bridge” plus a Robo-Spider. Studd and Slaughter show up with the Mercs and set up an attack camp, then they go into base and have a big fight. Eventually they defeat the power spiders and set about to explore the base. Studd takes the girls back to the Compound and Dee stays with Boomer and Slaughter watches the Mercs. Explore the new digs more and decide they need the girls. Dee and Boomer retrieve them and they occupy the chairs. Slaughter sits in the Command Chair while the girls and Dee sit at the consoles. Yuri at the Pilot Chair, Dee at the Navigator Chair and Haruhi at the Weapons Chair. Dara and Keiko and Boomer stand by and watch. Slaughter activates the ship and all learn more about the ship.
010-029 Boomer contacts Mari Kei with SuSAG and asks her to bring a team and translate the ships language. She agrees to meet them so Boomer takes Dara and goes back to the Compound where eventually he joins the SuSAG group and takes them back to the rest. Mari Kei and her team start translating the ships language and they all rest. Eventually, time passes and they finally come to a decision. They decide the ship is an Ancients device and semi-telepathic. In the meanwhile Boomer and the others explore the ship and find a “teleporter”. Dee “unlocks” it and they ‘send’ a bracelet thru it to another destination. Dee and Boomer go out trying to track the bracelet and eventually find it. They break into a ‘cargo bay’ room and locate the bracelet. The group decides they are done and Slaughter heads back to the Compound with the Mercs while Boomer takes the girls back to the Eagles Nest. They clean up and go to the Compound where Slaughter ‘orders’ the girls to work on their ‘special skills’. Mari Kei offers to finish her tests with Boomer for a bit as the girls finish their vacation and go back to Mora. The girls go home with plans on returning for the next vacation while Boomer goes to SuSAG with Mari Kei.
030-065 (Boomer arrives at SuSAG with Mari Kei. She set’s him up in her lab and performs the upgrades with the help of an Imperial Med-Tech named Dame Devon. She performs the following to Boomer and gets her own augments also:
Ruggedizes implants TL 8 $25000
Wafer Jack w/programs TL 12 $10000
Detachable limbs TL 9 $5000
Physical Augmentations TL 12 $300000
Adv Sub-dermal Armor TL 12 $25000
Ballistic Tracking Lenses TL 12 $40000
Cockpit Sensors TL 9 $5000
Metalistic Platelet Injection TL 12 $25000
“Invisotech” TL 12 “free – with a price”
Wafer Jack w/programs TL 12 $10000
MedTech battle dress TL 15 $300000
paid off contract and got Med-Tech as a bonus $500,000 (Boomer)
paid off contract, SuSAG bought programs and armor $600,000 (Devon)

The computer at SuSAG uses Invisotech but doesn’t alert Mari Kei or Boomer about it. Just the MedTech knows. Boomer makes it through the surgery and the rehab but it takes about 6-8 weeks before he is let go to return to home. Boomer decides to buy off his contract so he doesn’t owe SuSAG as much more other than working for S&S Salvage. During this time Dame Devon also gets a Wafer Jack and pays for it herself. SuSAG agrees to get her Battle Dress and her programs so she will be better prepared. She takes some time and heals on her own.)
066-090 At the end she packs up and moves into the Compound. Boomer asks her to help ‘speed up’ getting Dee’s paperwork and identity card completed. Boomer asks her and Dee to go out ‘exploring’. They do so and they find a cliffside after a few days which they name the Glitter Hills, in which they find the Glitter Tubes. They discover a way into one of the tubes where they explore and find a ‘shifter’. They also find a strange tower before they leave to head home. (Bull examines the ship in detail and also checks Devon for Psi talent, discovering she is a Psi)
091-092 SuSAG contacts Boomer and wants him to go on a job for them. Boomer get’s Dee and Devon and the three of them hop a cruise ship to Bendor. (Bull meets with Mr. Kelzar and informs him of his vision about the Empire and the Cybots.)
093-099 [jump]
100-102 BENDOR
On the ship they meet some Varger and get to know them. Gritzz, a veteran, Taria, his niece, and Luxor, his nephew. They all arrive at Bendor and sign up for a ‘safari park’ tour. On the tour there is a disturbance at the hospice and the park guards show up. Boomer finds Dr. Taylor North and speaks to him as they trade info. Boomer gets back on the tour and some Ling Standard Prod. guards show up unamused. A firefight ensues and Devon get’s away. Boomer makes a break for it with the tour bus. The three of them escape to the starport where they find a bar and hire out a ship. Capt. Josie and The Countess agrees to take them back to Glisten avoiding Ling soldiers.
103-109 [jump]
110-113 GLISTEN
The ship arrives safely and the three go to SuSAG where they turn over the info to Mr. Kelzar. They each receive a payment of 50,000 and the remains of the credstick they picked up on Bendor. They catch a ride home, and Boomer sends Yuri a email telling her to study Medic. He also tells The Four and his family to come to stay with him if need be. Boomer sets up a TV video in the bridge, with monitors, and also tests the Mercs for Psi. Boomer and Dee go’s shopping again for software, a hand held computer and other stuff.
114-116 Mr. Kelzar contacts the group and offers them a job. Go to the Imperial Prison Planet, Mithras, and rescue his cousin Captain Reah. S&S Salvage agrees, and collects 4 Mercs along with Boomer, Devon and Slaughter. They also meet Nikoli and Regis, two extra members assigned by SuSAG to join them. They saddle up the Peppard and ready to leave with a SuSAG credstick in hand.
117-123 [jump]
124-125 MITHRAS
The ship arrives and instantly notices two Imperial Cruisers in orbit. They tell a whopper about being authorized and hides around the planet. The clock starts ticking so they locate the crash site and take off down to the planet, leaving the Mercs to guard the ship. Once they land they encounter a group of criminals and a firefight ensues. Next they locate the wreckage of the trader, and capture a local to question. He tells them his name is Ferdinand, or Ferd, and what they need to know. The big group is called The Beamers, and apparently they located and stripped the trader. Slaughter decided they prolly have Captain Reah, and they all find a large place where the gang dwells. The Beamers show up and a fight ensues, plus a Tracked ATV shows up and a full scale ass kicking ensues also. The tank takes out the building and everyone finds a safe place while Nikoli takes it out. Slaughter chases the survivors to the roof and captures one to interrogate. He finds out about The Mind and then throws him off the roof barely missing Nikoli. Regis drops a Sapphire TDX Grenade on the ground and gets hurt after taking the Beamers out. Slaughter starts heading toward The Mind while the group continues. The group goes thru a firefight and barely survives exchanging mortar fire. Finally Boomer, Nikoli and Slaughter move into the main building and encounter their targets. Another firefight and Nikoli drops one at the stairs while Boomer drops more as a backup. They find The Mind and kill him and rescue Captain Reah. They all take Ferd and get back to the ship and leave just in time.
126-132 [jump]
133-135 GLISTEN
The ship makes it to Glisten and Captain Reah meets Mr. Kelzar in a family reunion. SuSAG pays the group 50.000 creds and all is well. The gang discusses possible future and they decide to go shopping. Boomer checks him mail and buys some things online. Slaughter decides to get the group up and running and makes plans. They prep the Dagger for travel on a rescue mission.
136-141 [jump]
142-142 FFUDN
Refuel and then prepare to jump.
143-149 [jump]
150-150 HEXOS
Refuel and then prepare to jump.
151-157 [jump]
158-160 MORA
The Dagger pops out of jump and spies the Imperial fleet standing off against the Cybot fleet over Mora. They try to slip on by, but the Imperial fleet contacts them, so Boomer gives them a concocted story concerning their Red Star involvement. The fleet lets them on by so they take the cutter down to the surface. They navigate to the Imperial center complex and land. Move to the complex building and mount the stairs just as a Cybot pyramid lands. The group enters the building and they search for the bunker hidden under the building. Reports have it Cybots are unloading from the pyramid and approaching the building. The group locates the bunker and Regis drops noble names in an attempt to impress the Senator and get the girls out of the bunker. It doesn’t work so Slaughter goes nuts and takes out the security guns then Boomer helps him open the vault door.
Meanwhile Nikoli goes up to the main door to keep watch the Cybot and Imperial Guard fight. Regis follows him and tosses grenades and launches mortars at the Cybots. Nikoli dodges and Regis setsa string of explosives in the door and hallway. They detonate them and then run away down to the bunker to meet with the others.
The Senator calls off the guards as Slaughter announces his intent to rescue them all. Keiko comes forward to be with her father and Slaughter sends her to go get The Four so they can go. Boomer finds the location of the rest of his family from Yuri and Slaughter makes plans on how to rescue them. Boomer, Nikoli and Regis lead the Senator and the rest up and out a back door to cross the complex toward the cutter. They manage to get in it and fend off the Cybot troops and fly off to meet Slaughter.
Meanwhile Slaughter crosses the city toward the civilian shelter. Along the way he encounters a Striker and terminates it. He enters the shelter and tries to get Boomer’s family. There is a crowd that doesn’t want to be left behind so Slaughter helps them along as he calls for the ship. Outside he encounters another Striker but he doesn’t destroy it at once so it vanishes. When the ship arrives one of the Merc’s waves a shotgun and keeps the crowd out as Boomer’s family and Slaughter get on. Then the cutter flies off and heads back to the Dagger. Everyone moves off and into the ship where they find rooms to stay. The Dagger maneuvers away from Mora until Silverbolt hits the jump drive early and the ship leaves back to Glisten.
161-167 [jump]
168-169 HEXOS
Arrive out of jump and Boomer goes to get his delayed Anagathics treatment. Everyone else does shopping and the like, while the Senator pays for refueling and restocking. Devon helps in keeping an eye on Boomer and the girls.
169-175 [jump]
176-177 FFUDN
Boomer trains the girls on various ship operations, such as Haruhi firing off the ships turrets. When they arrive Dara pays for the gang to stay at the TAS. Everyone enjoys all they have to offer.
177-183 [jump]
183-187 GLISTEN
Upon returning to Glisten, the Senator takes his people and heads off. Boomer drops his family off on Maria and takes the girls home. Slaughter goes to visit Sam. Boomer spends time with Dee, and hears Imperia from the girls room as they rest.
Finally Dee and Boomer take the girls out exploring again. Haruhi practices driving the most. The group spies a G-Carrier so Boomer takes over and they approach, spying Ling Standards markings on the side. The group is noticed and the other craft fires a mortar, which misses them. Boomer calls for the Merc’s and sends the air-raft off. The G-Carrier shoots it, and then the Merc’s show up. Boomer and the rest go home and Boomer orders a suit of cloth armor for Dara.
They all get suited up and return to the spot, but the G-Carrier is gone. They find a crevasse with an entrance, plus some stairs. Boomer scopes out the stairs and the gang check out the surroundings. They locate a door at the top which they can’t open. Further exploring reveals a “light” crystal which Boomer and Devon try to activate. Haruhi activates it and they re-climb the stairs to find the door open. Inside they find a “map/sensor” control room with a “teleporter”, which the gang calls a “shifter”, in it also. Boomer and the group explore it and locate a map and consoles, which the girls play with. Eventually they find a way to maneuver the map around and search about the planetoid. Finally they finish and decide to leave, but on the way out they encounter a Warbot. There is a big fight, and Boomer and Devon get hurt, so they leave via the shifter. Boomer closes the door with welds and Keiko calls for the Merc’s. When they show up the whole gang dusts off the Warbot.
The group goes back to the Eagle’s Nest to clean up and have a cook-out. During the meal a Hover Bot shows up and there is a fight. Dara and Haruhi get hurt, but Devon destroys it.
188-190 Boomer searches out the higher class schools on Glisten and tries to enroll the girls. He signs for Yuri, but Haruhi, Keiko and Dara send notices to their Dad’s. The girls also order some school clothes and do some shopping. Dee receives her new ID papers as well as her new name card.
The Inquisition contacts Slaughter and “asks for permission” to show up. He grudgingly agrees and they show up and ask to “speak” with Devon and Nikoli. Slaughter tells them to piss off, so they leave but threaten to return. The gang makes ready, and sure enough Inquisitor Young returns in force and there is an encounter. Slaughter produces Nikoli, but when it becomes obvious the Inquisitor is going to take him away, Slaughter retaliates. A big fight ensues, with the Merc’s and the Inquisitor’s Troops fighting it out. Slaughter shields Nikoli, but when Inquisitor Young opens fire on him Slaughter tackles him to end the encounter. The Inquisitor leaves, and Slaughter threatens him, and the Merc’s recover their wounded and dead. Ops was killed, plus several of the Inquisitor’s troops.
SuSAG contacts the gang and hires them to go into Cybot territory to recover some samples and computer programs. They prepare their gear and the Peppard and prepare to go – two of the Merc’s also go along. Slingshot and Heavy Duty. SuSAG hands over a cred stick to help them and arranges a deal for pay and what the mission specs are.
191-197 [jump]
197-198 FFUDN
Refuel and head on.
199-205 [jump]
Refuel and head on.
207-213 [jump]
213-214 LUNION
Refuel and head on.
215-221 [jump]
221-222 LANTH
Refuel and head on.
223-229 [jump]
230-241 DIOMN
Boomer, Dee and Devon arrange their landing and make their plans. They power up the ATV and head off across the Twilight Face heading toward the first town and factory. The temps flicker and they encounter a Union vehicle, looking for trouble. A big fight happens, and the other vehicle is disabled, then the group moves on. They come to Median, where they find a hotel and restaurant. The next day they ride the monorail into the Bright Face to the factory and the mine. The next day they move on toward Nopan where they find a hotel and restaurant again. The next day they ride the monorail into the Cold Face to the factory and the mine. The next day they head back toward the starport, and along the way they encounter an avalanche. It blocks the road and traps the group in the ATV. Boomer and Devon squeeze out the turret and descend from the vehicle. They manage to clear it and get moving. Before the starport they encounter a sinkhole which they manage to evade. They find another hotel and restaurant at the starport. The next day they ride to the last factory and mine in the Bright Face. They call the Peppard to come back and pick them up. Upon leaving, they encounter a Cybot ship. A big fight ensues, but Fate aids the crew and they survive to move on. The ship is damaged though.
242-248 [jump]
248-249 LANTH
Refuel and get the ship patched.
250-256 [jump]
256-257 LUNION
Refuel and head on.
258-264 [jump]
Refuel and head on.
266-272 [jump]
272-273 FFUDN
Refuel and head on.
274-280 [jump]
280-285 GLISTEN
The group arrives back at Planet Wolverine. They clean up and contact SuSAG. Mr. Kelzar pays them and Boomer turns in the programs and samples plus the cred stick with receipts. He pays them 1M CR each for the trip. Boomer divides up the pay for the Merc’s and puts the rest in the ship fund.
Time passes for the grew. News comes that the Emperor is coming to the sector for New Years to dedicate the “growth of the Empire” and to host a huge party featuring Imperia at the TAS. Boomer discovers the Four have made off with his liquor and cigars when they went to school during the last mission. He decides to go retrieve their weapons and whatever he can of his perishables. Boomer goes to Dellmorte Academy on Glisten and talks with some school folk, and also has a stern discussion with the Four. He reclaims the weapons from them.
Mr. Kelzar offers to hire the gang to run some covert missions for SuSAG on the Imperial Reservation planet of Marastan. He warns them the “target” may be there with the Empire’s permission and so the gang must exert caution in dealing with them.
286-292 [jump]
293-294 MARASTAN
Arrive at the Imperial Reservation planet and settle down to unload the ATV, and then the Peppard glides into orbit. They explore around for a while and encounter a field test site where the interlopers are testing a turret. They approach and the testers open fire on the ATV. Big free for all ensues and the crew capture the testers. They interrogate them some and in the end they kill one of them to make a point. Then they take the testers equipment and gear before moving on.
Boomer and Dee stay at the ATV with the 2 Scientist’s and the prototype equipment while the others dash off. Slaughter and Devon move thru the woods and approach the shore, passing thru a exterior security fence. They enter the main base thru the Garage door and into the Commons room. They pass a few others with no real problems and go into the Main Center. There they attempt to hack a PC console until it becomes apparent they need to move to another. They do but attract the attention of some others who cause a problem. Devon hacks the PC console while Slaughter takes on the others. A small fight ensues before the duo escape. As they run out of the base, the turret’s on the security fence open up. Slaughter calls Boomer to summon the ship as they dash along. The duo return to the ATV, and the group reunite with the Pepperd. They pack their shit and leave.
295-301 [jump]
302-303 GLISTEN
The group goes home, except Slaughter and Devon go to see SuSAG. News is the Emperor is coming out to the Spinward Marches sector on New Years, as well as Imperia will be playing at the TAS ball. Samantha talks to Slaughter about their wedding at the TAS ball as well, and Mr. Kelzar gives them a wedding present including a honeymoon house to use for their stay. Mr. Kelzar asks about the mission and offers the standard 500K credit payment to the party for their services. He also offers another 1 M cred payment for the computer info and the prototype module. Slaughter pays the Merc’s an additional 77K cred bonus out of the bonus money.
Boomer examines the remains of the Warbot to discern its maker. He finds it to be a collection of Ancient and modern pieces conveniently joined into a working unit. He works on rebuilding the Warbot and outfitting it with a slave unit and advanced programming. He orders new parts and waits for them to arrive. Slaughter orders an “orbital defense” Warbot satellite and also requests some new Merc’s from SuSAG to replace Ops.
The new parts come delivered and Boomer installs them and finishes the Warbot. He names it Tralfaz and sets about the planetoid introducing him to everyone. The Four contact Boomer and ask him if they can come and visit/stay for the Holidays. He agrees, and Samantha contacts Slaughter and set’s up the times for him to come over for their rehearsals. The Four show up, and settle in for the long haul.
Studd invites Boomer, Griff, and Devon to come along and go to an extravaganza called Slaughter’s Bachelor Party. Boomer declines, but the other two join. They go to the TAS Facility, which Studd rented, and enjoy a supah huge party with dancers, booze and music. A wild time is had by all and several stories are made. Griff passes out and the others “watch over” him.
Meanwhile, Boomer has a “discussion” with Keiko about the upcoming holiday. She get’s drunk and let’s slip the fact that the lead singer for Imperia is, in fact, her brother Keichii and the Four have free invites to all of their concerts. In fact they plan on going to this one over the holiday. She admits it’s a secret because her father, the Senator, doesn’t get along with Keichii at all and often pretends he doesn’t exist.
The Girls are excited about the TAS party and ask Boomer if they can be allowed to go to this one. He agrees and asks Dee to join them as well. Over the course of the week the various fleet’s of the Empire start showing up at Glisten, in the Spinward Marches, planning for the Emperor’s visit during the holiday. The news of the Cybot Invasion takes an upswing by noting a joint Zhodani/Imperial fleet chased the foe away from the Mora system and are on standby there now.
Everyone makes plans to go to the TAS party. Studd and Darrin prepare to go as does Griff, and Devon, and Slaughter, as well as Boomer, Dee and the Girls. Slaughter calls for a Limo Air-Raft to take them all while the Merc’s summon up simple cabs to ride. The ride over is simple while the arrival at the party is dramatic, mostly due to fevers running high. Everyone enters and spread out, the Girls zeroing in on the buffet. Mr. Kelzar talks with Slaughter and introductions are made to various nobles as the evening passes. Slaughter lets slip he knows Mr. Kelzar’s name is Menan while they talk back and forth about S&S Salvage. The Duchess Avaraja of Glisten shows up with her guard and Mr. Kelzar introduces the gang to her. Boomer comes over to join the talk, leaving Dee watching over the Girls. Haruhi makes a move on a Princess and causes a scene. Slaughter and Boomer talk to her and deal with a pissy noble in the process. All is worked out. Senator Keigero shows up with his guard as well and joins the conversation. The party continues for a while and the gang speak with the Senator a bit more. Samantha shows up and moves to stand with Slaughter.
Imperia shows up and the crowd goes wild. Petty nobles try to mingle with the big nobles and everyone tries to be seen. The concert begins and everyone cheers. Devon and Slaughter spies an assassin moving thru the crowd so they move to intercept him. Devon strikes and takes him down just as he makes his move on the Baron of Weise, Gateway to Mithras, thus saving him. There are many thanks and acknowledgments given. The concert goes on and finally ends with a big cheer. The Girls mention they want to go backstage, so Boomer and Dee go along as they group passes the guards and encounter Imperia. There is much conversation between everyone and Boomer finally meets Keichii (Krash) as well as the others. After the talk the group goes back out to mingle with the crowd as the last of the party winds down. Eventually they retire to the halls upstairs to go to their rooms for a night of rest before the holiday.
Studd has a master room next to a servant room for Darrin, while Devon, Slaughter, and Griff all have their own rooms down the hall. Boomer and Dee have their own room next to the Girls, who are in their own room as well. Slaughter sneaks off to the Girls room with some cards and offers to play some poker with them. On the sly they produce a bottle of fun, and Slaughter provides one plus the Girls order some room service. They drink and play hands of poker for a bit until Slaughter suggest upping the ante. The Girls suggest playing Strip Poker, and Slaughter unwillingly agrees. Several more drinks and cards later, Slaughter beats the Girls out of most of their clothes. He suspects Haruhi of cheating, so he doesn’t let up and soon Haruhi is forced top less. The next hand goes about the same, and soon Haruhi loses her bottoms, and drops out of the game. She goes to bed, and over the next few hands Slaughter wins Keiko’s and Yuri’s tops as well. With everyone being majorly drunk, Slaughter ups the ante between himself and Dara. Then he throws a hand and Dara orders him to go wake Boomer with no pants on. Slaughter does so, and convinces Boomer not to kill him. Boomer follows him out to make sure the Girls are still ok, then everyone goes to bed and rests.



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